- 01Predict a route
- 02Set an overwatch arc
- 03Advance enemies
- 04Resolve triggers and charges
Turns and tacticsOne rule
Reserved overwatch reactions
Shoot a weak target now or watch the next choke point?
Reference gamesXCOM 2 · Gears Tactics
Find a mechanism, understand its tradeoffs and smallest useful scope, then build your game with a design card and sample project.
192 Mechanisms32 Mechanism domain48 Art styles12 Genre guides
Turns and tacticsOne rule
Shoot a weak target now or watch the next choke point?
Reference gamesXCOM 2 · Gears Tactics
Turns and tacticsOne rule
Fire safely with poor odds or spend movement to flank and expose yourself?
Reference gamesXCOM 2 · Gears Tactics
Turns and tacticsOne rule
Spend movement for a better position or save points for two actions?
Reference gamesGears Tactics · XCOM 2
Defense and wavesOne rule
Upgrade raw damage or add a tower that counters the next wave?
Reference gamesKingdom Rush Battles · Dungeon Defenders
Defense and wavesOne rule
Restore a weak barrier or trust a new turret to clear enemies before it breaks?
Reference gamesDungeon Defenders: Awakened · Mindustry
Defense and wavesOne rule
Hit the dangerous leader or center the blast on more targets?
Reference gamesMindustry · Dungeon Defenders
Inventory and loadoutsOne rule
Carry valuable ore or preserve tools and food needed to return?
Reference gamesThe Elder Scrolls V: Skyrim · Death Stranding
Inventory and loadoutsOne rule
Equip a recovery item or reserve a slot for a special obstacle?
Reference gamesMinecraft · Elden Ring
Inventory and loadoutsOne rule
Split a projectile for coverage or preserve single-target power?
Reference gamesPath of Exile · Diablo III
Maps and explorationOne rule
Take the shortest unknown route or spend a step scouting?
Reference gamesCivilization VI · The Battle for Wesnoth
Maps and explorationOne rule
Push into a new area or first open a return route to safety?
Reference gamesTeardown · Salt and Sanctuary
Maps and explorationOne rule
Take immediate rewards or a route with timely recovery after danger?
Reference gamesSlay the Spire · 80 Days
Collecting and expressionOne rule
Keep a spare copy or convert it toward a desired collectible?
Reference gamesHearthstone · GWENT
Collecting and expressionOne rule
Match a set or mix origins to express your character?
Reference gamesFinal Fantasy XIV · Minecraft
Collecting and expressionOne rule
Display every rarity or use related ordinary items to tell a coherent story?
Reference gamesTwo Point Museum · Animal Crossing: New Horizons
Building and layoutsOne rule
Flatten a hill to save a bridge or preserve it against floods?
Reference gamesTimberborn · Cities: Skylines II
Building and layoutsOne rule
Move production upstairs or keep hauling short and avoid stair congestion?
Reference gamesTimberborn · SimAirport
Building and layoutsOne rule
Share a hall to save space or partition it for specialized requirements?
Reference gamesRimWorld · Two Point Hospital
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.