- 01Read the current pack
- 02Evaluate both sides' sets
- 03Pick one and pass
- 04Update expectations from circulation
Drafting and passing
Take one item from a limited group and pass the rest. Each choice develops your own set while deciding what rivals receive, with remembered information about circulation.
The player's decision
Complete your own combination or deny the final piece an opponent visibly needs?
Original scenario
Original setup: two matching flowers score five; three different leaves score six. A low immediate-value leaf can finish your set and deny an opponent's.
Start with this prototype
Build two local players, six original cards each and two scoring patterns. Pick simultaneously, pass remainders and show public selections. Score after six picks; provide rules and omit card purchases or rarity.
Change one variable
Vary visibility of selected cards to compare planning and memory; validate two-player pacing separately.
What to observe in a playtest
Is total card count conserved, and can early submitters improperly inspect or revise against the other choice?
Take the full design card
Includes rules, scope, tuning questions and sources for further planning. It does not create a project automatically.
Original analysis · version 1
Common pitfall
Lost or doubly selected cards break drafting. Each card needs one identity and one owning zone.
Observations and sources
Cases refer to public documentation. Developers and community wikis are credited separately; document review is not a claim of hands-on testing.
Brief for the studio
Opens the AI studio with the brief below in the input. You can edit it. Nothing starts automatically.
Build two local players, six original cards each and two scoring patterns. Pick simultaneously, pass remainders and show public selections. Score after six picks; provide rules and omit card purchases or rarity.
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.