ATLAS / IDEAS Game design atlas Find a mechanism, understand its tradeoffs and smallest useful scope, then build your game with a design card and sample project.
192 Mechanisms32 Mechanism domain48 Art styles12 Genre guides
All252 Mechanisms192 Art styles48 Genre guides12 Core loop 01 Choose a commitment02 Record who knows03 Pass intervening events04 See the later responseEvents and narratives Linked states
Make a promise for immediate help or consider whether you can fulfil it later?
Reference games OXENFREE · The Walking Dead
Core loop 01 Observe event times02 Record knowledge03 Reset the world04 Execute a revised planEvents and narratives Linked states
Use this loop to investigate an unknown event or execute a known chain of actions?
Reference games Outer Wilds · Twelve Minutes
Core loop 01 Watch one event thread02 Note a gap or contradiction03 Switch perspective04 Revise the explanationEvents and narratives One rule
Which perspective resolves the current contradiction instead of repeating known information?
Reference games Tacoma · 13 Sentinels: Aegis Rim
Core loop 01 Hear the line02 See the reply window03 Respond or stay silent04 Read the reactionEvents and narratives One rule
Interrupt now or listen and risk losing the reply window?
Reference games OXENFREE · The Walking Dead
Core loop 01 Discover a fragment02 Extract time clues03 Place it on a timeline04 Revise from contradictionsEvents and narratives One rule
Fit a new testimony into the current account or reorder the whole hypothesis?
Reference games Her Story · Tacoma
Core loop 01 Filter available storylets02 Choose an event03 Apply conditions/effects04 Refresh the next poolEvents and narratives Linked states
Acquire a clue that opens another event or resolve the current relationship event?
Reference games Fallen London (Echo Bazaar) · 80 Days
Covers are original AI-generated style illustrations. Game names reference publicly visible design choices and remain the property of their owners. This atlas does not supply screenshots or assets from those games. Prompts and combinations are original drafts for new games.